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Home > Tutorials > Problem Solving Flow Sheet
| Problem | Possible Causes | Remedies |
| Exported mesh will not show up in Trainz | Incorrect filename and or path |
Check filenames in config.txt file match actual filename |
| Mismatching capitals | Check capitals in config match actual filename | |
| Mismatching brackets | Check all instances of { have a corresponding } | |
| Incorrect paths in level of detail file | Check paths in lm.txt file for mismatching paths and capitals. | |
| Mismatching attachment points in level of detail file | Check that any attachment points in the main mesh are added to all subsequent meshes and are located in the same point as they are in the main mesh. | |
| Exported mesh shows up but is all white. | Wrong size texture used | Each Texture dimension must be a multiple of 8 i.e. 8x8,16x16, 32x32, 256 x 256, 512 x 512 and 1024 x 1024. NOTE Textures do not need to be square. Sizes such as 256 x 512, 512 x 1024 etc can also be used in combinations where the largest dimension is no greater than 4 times the smaller. i.e 128 x 512. A multiplying factor of 3 is not allowed i.e. 128 x 384 |
TGA files are compressed |
Save as uncompressed TGA from within graphics program |
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| .texture.txt files corrupt or missing | re-export mesh to repair/add texture.txt files | |
| .texture.txt files have been renamed after export | Change .texture.txt files back to original name | |
| Animations don't show up | Incorrect units used | Change System units to Metric Meters and re-export. These are not the "Display Units". In 3ds max it can be set from "Customize" menu "Units Setup" and then click on the "System Units Setup" button. In Gmax its "Customize", "Preferences" and then the "General" tab. |
| Items linked incorrectly | All animated objects must be linked to dummies/bones and they in turn must be linked to a main dummy/bone such as b.r.main. All static objects must be linked to a main dummy/bone such as b.r.main. | |
Incorrect dummy/bone name |
All dummies/bones names must begin with b.r. |
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| Animations are incomplete | Objects and dummies/bones linked incorrectly | All animated objects must be linked to dummies/bones and they in turn must be linked to a main dummy/bone such as b.r.main. All static objects must be linked to a main dummy/bone such as b.r.main. |
| Animations show up but don't work | Animation trigger missing from config | Add animation-loop-speed 1 to the config file (NOTE No longer required for bogeys.) |
SP1, SP2 or SP3 not installed |
Install SP1 and SP2 |
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| Attachment points don't work | Incorrect name | All attachment points must start with a. For example a.smoke0 |
| Locomotive won't move | Mass tag missing | Add the mass of the loco to the config |
Engine set to 0 |
Change the engine to 1 in the config | |
| Faces of objects are missing or the object appears to be inside out | Normals have been reversed | Use "Reset Xform" from the "Utilities" tab |
Trainz and Trainz Railroad Simulator are trademarks of AuranBest viewed at 1024 x 768 or higher Pages best viewed with Cooper and Cooper Black font installed. Copyright © 2007
P. Campbell. All rights reserved. Revised:
June 13, 2007
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