Art
File Creation Tutorial
in
Photoshop 7.0
In
this tutorial you will learn how to create the art files shown in
driver.
Note. To complete this
tutorial you will need to have available a suitable route for the creation
of the screenshots.
You can download the sample 512
and Icon maps with textures here and
the track* here.
The Photoshop
templates are available here.
*The
track was created by CloakedGhost275 by my request. It is a modified
version
of his Rail Ties and is used with his permission. |
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1. Photoshop 7.0 Update
Before
we begin the tutorial you need to be aware of a bug in the TGA plug-in
included with Photoshop 7.0. The TGA plug-in would not allow you to
save the alpha channel. There is a fix for the problem you can either
update the TGA
plug-in or you can update Photoshop
to version 7.0.1. Either way the new TGA plug-in will then work
correctly.
2.
Screenshots
The
first item we need is the screenshots. If you downloaded the above
maps then for the 512 images select and place your rolling stock item
in surveyor on the track mark. To get the item in the correct location
you need to have the front of the item in line with the trackmark.
Once you have the item in the correct location switch to driver either
using the Ctrl-F2 shortcut or exiting surveyor and loading driver
selecting the Consist 512 images map and run it.
For
both methods you will need to create and save session. Switch
to the tracking cameras take a screenshot with the "Print Screen" key.
Do
the same for the Icons
3. Photoshop
editing
Once you have the screenshots you will need
to edit them in Photoshop. The screenshots are located in "C:\Program
Files\Auran\Trainz\ScreenShots" with the "C:\Program Files\"
being the location you installed Trainz to. Also open the Photoshop templates
or create two new files one 512 x 512 and one at 128 x 64. Once you have
them opened or created we can begin editing the screenshots. Select the
512 screenshot and then select the "Magic Wand Tool" and change
the "Tolerance" to 0 and make sure the "Anti-aliased"
and "Contiguous" check boxes are checked and click on the black
area on one side of the track in the screenshot. Hold down the shift key
and click on the other side of the track. If all of the black area is
not selected then continue holding down the shift key and selecting more
black area. Once you have finished then we need to invert the selection
so that only the locomotive and the tracks are selected. There are two
ways to do this, the easiest way is to press Control-Shift-I and the other
way is to go to the "Select" menu and select "Inverse"
either way the selection is inverted and ready to be copied to the template.
Press Control-C or select "Edit", "Copy" and then
paste the selection onto the 512 template by pressing Control-V or selecting
"Edit", "Paste" from the menu.
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Figure 1 Magic
wand tool

Figure
2 Magic wand tool settings

Figure 3 Loco
and track correctly selected
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4. Resizing and relocating
The
first thing you will notice after pasting is that the image is too
large, to change the size of the image select "Transform" then "Scale" from
the edit menu. In the Width and Height boxes select and type a setting
from the table below.
| |
Icon |
512
|
| Resolution
|
Width and Height |
Width and Height |
| 1600 x 1200 |
40 |
60
|
| 1024
x 768
|
65 |
90
|
| 800 x 600 |
80
|
120 |
| 640 x 480 |
|
|
After
you have resized the image you then need to relocate it to an appropriate
location. If you are using my Photoshop templates then for the
512 image position the lower track so that it covers the white
line and is about a tracks width from the left edge. For the icon
place the lowest pixels on the line. Once you have completed
this press Control-E to merge the layer with the back ground.
|

Figure 4 Transform
type in boxes
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5. Colors
Before
proceeding you need to make sure that the color's in the color selector
box are set to pure black 0,0,0 and pure white 255,255,255. This
will allow the correct amount of transparency for the black areas
without affecting the main image.
|

Figure 5 Color
control box
|
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6. Alpha channel
After
you are satisfied with the image size and location select the "Magic
Wand Tool" again and select the black areas again. Then click
on the channels tab and select create new channel from selection and
a new channel will be created called Alpha 1. Now without removing
the selection press delete. If the outer black area turns white then
swap the colors and press delete again. Now invert the selection by
pressing Control-Shift-I and swap colors again then press delete. You
should now have a white image of the locomotive and tracks with a black
surrounding area. To see the original RGB image select the Channels
drop down box and click on the "RGB" entry
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Figure
6 Channel menu with highlighted new channel from selection button

Figure
7 Alpha channel
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7. Save location
The
correct location to save the files to is called the tutorial_art sub-folder
with tutorial the name of your rolling stock item. Save the 512 image
as tutorial_art_512.tga and the icon image as tutorial_art_icon.tga.
When saving both files ensure that the checkbox "Alpha Channels" is
checked. If it is greyed out then you have not correctly created the
alpha channel or the update to the TGA plug-in was not applied.
8.
Text files
Now
that you have saved the files to the correct location you will now
need to create the text files that allow Trainz to find the image and
its alpha channel. Create two text files called tutorial_art_512.texture.txt
and tutorial_art_icon.texture.txt. Open the text files and enter the
following information
| 512
|
Icon
|
Primary=tutorial_art_512.tga
Tile=st
Hint=Dynamic
Alpha=tutorial_art_512.tga
|
Primary=tutorial_art_icon.tga
Tile=st
Hint=Dynamic
Alpha=tutorial_art_icon.tga
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Once
again replace the word tutorial with the name of you mesh and folder
structure.
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Download this tutorial here as
a PDF document.
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