2.
Resource collector.
Now
that you have the meshes exported you will notice that there are
no textures included in the folder, just the main mesh and a few
text files. The text files are what Trainz uses to find the textures.
If you rename a texture.txt file, Trainz will be unable to find the
mesh and your object will show up white.
To
export the textures go to the "Utilities" tab and select
the "More" button. In the window that appears select the "Resource
Collector" it should automatically appear in one of the slots
in the "Utilities" menu. Close the more "Utilities" window
and in the "Output Path" navigate to the folder where you
exported the mesh to. Once you have the path entered make sure the "Collect
Bitmaps/Photometric Files" checkbox is selected and click on
the "Begin" button. Repeat the procedure for the lever
and needle file.