2. Shadows.
Now that
you have exported the main mesh into it's Tutorial_body folder we need
to open the shadow file and export it in to a new folder called the
Tutorial_shadow folder. Name the file Tutorial_shadow.im.
NOTE
If you fail to add the shadow mesh, TRS2004 will report this in the
error log. I strongly urge you to include a shadow mesh with your
locomotive.
3. Other
folders.
There
is one other folder that is required for a complete package and it
is the Tutorial_art folder.
I recommend you create this folder now and add the required items
at a later stage. Other folders that can be used are Tutorial_alpha_numbers and Tutoriual_night
4. Resource
collector.
Now that
you have the meshes exported you will notice that there are no textures
included in the folder, just the main mesh and a few text files. The
text files are what Trainz uses to find the textures. If you rename
a texture.txt file, Trainz will be unable to find the mesh and your
object will show up white.
To export
the textures go to the "Utilities" tab and select the "More" button.
In the window that appears select the "Resource Collector" it
should automatically appear in one of the slots in the "Utilities" menu.
Close the more "Utilities" window and in the "Output
Path" navigate to the
folder where you exported the mesh to. Once you have the path entered
make sure the "Collect Bitmaps/Photometric Files" checkbox
is selected and click on the "Begin" button. Repeat the procedure
for the shadow file.